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Title: Why Games? The Use of Video Games in Business & English Courses

Date: February 08, 2022
Summary: Dr. Papia Bawa (Assistant Professor in Education and Human Development) published an article in the International Journal of Game-Based Learning.
Body:

Dr. Papia Bawa, Assistant Professor in the Department of Education and Human Development published an article entitled, “Why Games? Use of Massively Multiplayer Online Games in English and Business Courses in Higher Education - Administrator and Faculty Perceptions.” The article provides insights on how faculty from different disciplines (English and Business) perceive the value of using commercial video games in classrooms from the context of the subject matter. Given the motivational impact of video games, this is significant for curriculum designs with technology integration.

Citation:

Bawa, P. (2022). Why Games? Use of Massively Multiplayer Online Games in English and Business Courses in Higher Education – Administrator and Faculty Perceptions. International Journal of Game-Based Learning, 12(1), 1-12.

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Contact Info: Alisa James: ajames@brockport.edu
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