$1.2 million 3-year Grant Supported by The National Science Foundation

Our professional development workshops will help secondary science and mathematics teachers to develop skills and techniques for improving student retention of science and math knowledge. STEM Teachers will learn multi-disciplinary strategies and mobile App design that target increases in concept retention. Other positive outcomes may include improvement in student desire to pursue related careers in science, technology, engineering, and mathematics.

VIDEO: Coding in Schools: An example from the U.K.

Professional Development for STEM Teachers

During weekend workshops and summer institutes STEM teacher participants will learn about, and creatively co-construct, the latest mobile App technologies and pedagogies. Following these professional development (PD) opportunities, these same STEM teacher participants will be asked to deploy the resultant products in their own educational settings during the academic school year following the completion of the targeted PD. After obtaining the appropriate permissions and releases, each participant will be asked to follow a research design protocol and collect anonymous data regarding the impact of the Apps on student learning.

The results of this project, called “deliverables,” will be used for identifying a set of mobile technology skills, experiences, and practices that may be promoted in other schools across the country in order to improve the long-term learning of STEM concepts and skills.

Mobile App training workshop will be provided on Saturdays, weekday evenings, or during the school day depending on the demographics of the participant pool. Select participants will also attend an intensive summer mobile App training institute (up to two weeks). This PD experience will also include a small number of their highly-motivated students, who in turn, will also be designing Apps as part of the experience.

Additional Benefits to Teachers

  • Ongoing stipends commensurate and within NSF guidelines
  • Professional Development
  • Community Support from peers and staff
  • Technology Training to design Apps
  • Technology Support
  • Mentoring Support

Participant Base Expectations*

  • Meeting/workshop attendance and completion of training & PD,
  • Development of mobile Apps to support student learning (e.g. Producing “Deliverables” (Apps) that will be deployed within a teaching a learning situation),
  • Implementing mobile Apps in the classroom teaching/assessment,
  • Recruiting students for after school or Saturday programs such as (clubs, summer workshops, or challenge competitions),
  • Offering an after school or Saturday short course to interested students,
  • Offering the location and support for student clubs and ongoing challenge competitions,
  • Responding to qualitative/quantitative surveys, complete activity logs as requested,
  • Conducting assessments and providing research data to project staff.

Register for Professional Development Opportunities

The Brockport Coding Academy

Our Mission:

Stimulating a systemic change in STEM education has become a national imperative. Through involvement in the online coding tutorial experiences sponsored by the Brockport Coding Academy and distributed to highly motivated students in area schools, our objective is to directly serve teachers and students who wish to learn coding through authentic online coding experiences.

Are you interested in learning to create your own amazing games or useful products by writing your very own computer code? If so, come and explore coding with the Brockport Coding Academy!

Earn up to $50.00 by completing the basic online coding tutorials and learn about the Summer 2018 SUNY Brockport Coding Challenge!

See your sponsoring STEM teacher for more details.

*Participants selected for this research project and professional development experiences will be asked to sign an informed consent form, which will list all potential risks, if any, and benefits along with a detailed plan of ensuring complete privacy and confidentiality.

Learn about the Coding Academy

Historical Overview and Background

From the NSF-abstract: This NSF-sponsored award will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students’ motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by employing mobile technology to help up to 530 teachers and more than 9,000 students use proven retrieval experiences to improve STEM learning. The project will design and implement pedagogical and technological retrieval experiences as well as test the hypothesis that these experiences will encourage students to learn, retain, and apply newly acquired scientific knowledge in novel settings. Make it Stick! will accomplish this goal through the development and use of simple to complex mobile Apps ranging from basic retrieval strategies to interactive problem solving approaches involving interleaved and generative practices. Through an interdisciplinary approach this project will combine STEM content with technology and pedagogy to support more meaningful and in-depth learning. Culturally-oriented, low-threshold technologies along with cognitively effective retrieval practices will be used to increase students’ computational thinking as well as their scientific processing and critical thinking skills associated with careers in the future STEM workforce.

Deductive and inductive reasoning will underpin a mixed-methods research design involving pre-post surveys, rubric-scored annual competitions, classroom observations, reflective journal entries, video recall and face-to-face interviews, activity logs, and classroom artifacts. These measures will capture changes in student and teacher attitudes, beliefs, and classroom instructions brought on by the use of mobile technologies. Data analysis of information from these sources will provide a robust characterization of the validity of research findings inclusive of inter-rater reliability, internal consistency, and testing and retesting of the stability of the study design. Project outcomes will include computational models and patterns common to multiple STEM fields developed through mobile Apps in physics, chemistry, biology, Earth science, and mathematics at different educational levels. A database will be created to maintain and disseminate newly developed mobile Apps.

For More Information

Faculty Contact
Project Director
Dr. Osman Yasar
Empire Innovation Professor and Director of the CMST Institute at SUNY Brockport
Office: (585) 395-2595
Cell: (585) 683-9177 oyasar@brockport.edu
Project Manager
Dr. Peter Veronesi
Associate Professor of Science Education, Department of Education and Human Development at SUNY Brockport
Office: (585) 395-5544 pverones@brockport.edu